Mountaineer
Those Archers who prove themselves worthy, and demonstrate leadership ability, are promoted to the ranks of the Mountaineers. Hardy warriors who can withstand the elements, and perform well in the mountains and hills as well as in the ice and snow, they will do all they can to help their people to survive in their harsh environment.
Information
Advances from: | Archer |
Advances to: | Alpine Ranger |
Cost: | 40 |
HP: | 44 |
Movement: | 6 |
XP: | 80 |
Level: | 2 |
Alignment: | neutral |
ID | Frost Elf Mountaineer |
Abilities: | leadership |
Attacks (damage - count)
ice pick melee | 9 - 2 pierce | ||
ice pick melee | 9 - 2 impact | ||
bow ranged | 7 - 4 pierce |
Resistances
blade | 0% | pierce | 10% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 30% | arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 40% | |
Coastal Reef | 2 | 40% | |
Deep Water | 100 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 50% | |
Frozen | 2 | 50% | |
Hills | 1 | 50% | |
Mountains | 1 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 3 | 20% | |
Shallow Water | 2 | 40% | |
Swamp | 2 | 60% | |
Unwalkable | 100 | 20% | |
Village | 1 | 60% |